Post by semi on Jul 22, 2016 20:55:49 GMT -5
NAME: Semi Horse
PRONOUNS: They/them, she/her as long as the ‘they’s outnumber the ‘she’s
AGE: 23
AFFILIATION: Partly and Semi vs. the World
LEGACY: Hol Horse’s daughter, twin of Partly Horse.
NATIONALITY: American
APPEARANCE:
PERSONALITY: Semi would like for everyone to believe that they are cool and stoic and have never done anything cringe-worthy in their life. Truthfully though, Semi is embarrassed super easily, especially by her twin and dad. They bicker with their sister constantly, and try to shut down the whole ‘cowboy’ routine she’s got going on. They also aren’t very good at conversing with people, especially when a person is showing romantic interest in them (Semi has no game). They really try to be tough though and isn’t that what counts?
***
STAND NAME: COPE/HOPE
STAND NAMESAKE: Manchester Orchestra albums from 2014
STAND APPEARANCE:
STATS:
POWER: E/B
SPEED: C/A
RANGE: B/C
DURABILITY: A/C
PRECISION: B/A
POTENTIAL: C/B
STAND ABILITIES:
COPE/HOPE is a dual stand with two modes. COPE is the stand’s defensive mode, built to absorb damage and analyze the enemy. HOPE is the stand’s offensive mode, and is only able to be used for short periods of time, only to change the tide of a battle.
Shake It Out: Only able to be used during HOPE. Shake It Out causes the stand to be enveloped in a transcendent state for a short amount of time. HOPE’s speed and reflexes are increased and the stand becomes semi-tangible, almost spirit-like. Shake It Out halts after a certain amount of energy is used (between 10-60 seconds). Afterwards the user experiences exhaustion.
Simple Math: Only able to be used during COPE. Simple Math allows the user to see all the mistakes they will make in the battle and gives them the opportunity to try and fix these potential mistakes. The user is not told “why” these actions are mistakes nor does it give them context.
Save A Horse: Only able to use when partnered with Partly and her stand. Allows the stand user to reverse the situation backwards ten seconds in time. Everyone involved is back to their former position and health.
PRONOUNS: They/them, she/her as long as the ‘they’s outnumber the ‘she’s
AGE: 23
AFFILIATION: Partly and Semi vs. the World
LEGACY: Hol Horse’s daughter, twin of Partly Horse.
NATIONALITY: American
APPEARANCE:
PERSONALITY: Semi would like for everyone to believe that they are cool and stoic and have never done anything cringe-worthy in their life. Truthfully though, Semi is embarrassed super easily, especially by her twin and dad. They bicker with their sister constantly, and try to shut down the whole ‘cowboy’ routine she’s got going on. They also aren’t very good at conversing with people, especially when a person is showing romantic interest in them (Semi has no game). They really try to be tough though and isn’t that what counts?
***
STAND NAME: COPE/HOPE
STAND NAMESAKE: Manchester Orchestra albums from 2014
STAND APPEARANCE:
STATS:
POWER: E/B
SPEED: C/A
RANGE: B/C
DURABILITY: A/C
PRECISION: B/A
POTENTIAL: C/B
STAND ABILITIES:
COPE/HOPE is a dual stand with two modes. COPE is the stand’s defensive mode, built to absorb damage and analyze the enemy. HOPE is the stand’s offensive mode, and is only able to be used for short periods of time, only to change the tide of a battle.
Shake It Out: Only able to be used during HOPE. Shake It Out causes the stand to be enveloped in a transcendent state for a short amount of time. HOPE’s speed and reflexes are increased and the stand becomes semi-tangible, almost spirit-like. Shake It Out halts after a certain amount of energy is used (between 10-60 seconds). Afterwards the user experiences exhaustion.
Simple Math: Only able to be used during COPE. Simple Math allows the user to see all the mistakes they will make in the battle and gives them the opportunity to try and fix these potential mistakes. The user is not told “why” these actions are mistakes nor does it give them context.
Save A Horse: Only able to use when partnered with Partly and her stand. Allows the stand user to reverse the situation backwards ten seconds in time. Everyone involved is back to their former position and health.